約 4,310,337 件
https://w.atwiki.jp/thunderstone/pages/325.html
Curse・Disease カードタイプ:Special 英語版 Name Number Class Text Curse of Decay 4 Curse・Disease Attack-1Village/Dungeon If this it the first ability you have used this turn, destroy this card. You cannot use any more abilities this turn. Curse of Discord 4 Attack-1Village Lose 2 gold to destroy this curse. Curse of Horror 4 Attack-1Dungeon Destroy this curse. Reduce your Light to 0. You cannot equip any more weapons, use any other Dungeon abilities, or use any other Trophy effects this turn. Curse of Hostility 4 Attack-1Village/Dungeon Discard 2 XP to destroy this curse. Curse of Shame 4 Attack-1Village/Dungeon Destroy this curse. Draw 2 fewer cards when you draw a new hand. Curse of Sloth 4 Attack-1Dungeon Destroy this curse. Lower your total attack value by 3. You cannot equip any more weapons, use any other Dungeon abilities, or use any other Trophy effects this turn. Curse of Neglect 4 Attack-1Village/Dungeon Discard 2 cards to destroy this curse. Curse of War 4 You cannot rest or prepare.Village/Dungeon Select 2 random cards from your hand(excluding this card). You may destroy 1 of them to destroy this card. Curse of Compromise 4 Village Draw 1 card.Dungeon Add Physical Attack +1.Trophy Gain 1 curse. 日本語版(仮訳) カード名 枚数 分類 テキスト 衰微の呪い 4 呪い・病気 攻撃-1村/ダンジョン:これがこの手番にあなたが使用した最初の能力であるなら、このカードを廃棄する。あなたはこの手番、これ以上能力を使用することは出来ない。 不和の呪い 4 攻撃-1村:2金貨値を失うことでこの病気を廃棄する。 恐怖の呪い 4 攻撃-1ダンジョン:このカードを廃棄する。あなたの明かり値を0にする。あなたはこの手番これ以降、武器の装備と他のダンジョン能力の使用とトロフィー効果の使用を行えない。 敵意の呪い 4 攻撃-1村/ダンジョン:2経験点を失うことでこのカードを廃棄する。 恥辱の呪い 4 攻撃-1村/ダンジョン:この呪いを廃棄する。あなたが次に新しい手札を補充するとき、補充する枚数は2枚少なくなる。 怠惰の呪い 4 攻撃-1ダンジョン:この呪いを廃棄する。あなたの合計攻撃値は3下がる。あなたはこの手番これ以降、武器の装備と他のダンジョン能力の使用とトロフィー効果の使用を行えない。 無視の呪い 4 攻撃-1村/ダンジョン:カード2枚を捨てることでこのカードを廃棄する。 争いの呪い 4 あなたは休息や準備を行えない。村/ダンジョン:このカードを除くあなたの手札から2枚を無作為に選ぶ。あなたはそれらのうち1枚を廃棄することでこのカードを廃棄してもよい。 妥協の呪い 4 村:カード1枚を引く。ダンジョン:物理攻撃+1トロフィー:呪い1枚を得る。 カード解説/CARD GLOSSARY カード分析 所感 アドバンスにおけるDisease/病気。クラシックにおけるDisease・Special/病気・特殊と同様にいくつも種類があり、ゲーム開始時にそれら全てをシャッフルして伏せ、Curseの山として使用する。Curseを取得する時はこの山の上から引き、廃棄する時は山の底に戻す。 Curse of War、Curse of Compromise以外はどれも攻撃-1と、特定の代償を払うことでそれ自身を廃棄する能力が付いている。クラシックの通常病気に比べると廃棄手段の選択肢が増えている分、弱体化していると言える。逆に言うと病気廃棄系の能力はこれにより若干価値が低下した。 Curse of Horror、Curse of Slothはトロフィー効果を実質的にキャンセルするという珍しい能力持ち。マイナスの効果を持つトロフィー持ちが手札にいるならこれで打ち消すことで状況が好転することもある。Incarnate・Abyssalなどと戦う場合は特に意識しておこう。 Curse of Decayを自前の能力で廃棄するとその手番は能力が使えなくなるが、戦利品とReactも能力なのでそれに含まれることには注意。トロフィーは能力ではなく効果なのでこれには含まれない。 Curse of Warによる廃棄は強制ではない。処分しておきたいカードが他にもあるならとりあえず起動しておいて損はない。これで村能力/ダンジョン能力使用済みのカードが選ばれた場合、それを廃棄することはできない。2枚とも該当するならCurse of Warの廃棄は自動で失敗する。 Curse of Compromiseはかなりの変わり種。メリットとなる能力がついているが放っておくとトロフィーによって更にデック内のCurseが増えていく。トロフィーは準備や休息を選択した場合は発動しないルール変更が案内されている(※http //boardgamegeek.com/thread/769178/resolving-trophies 参照)ため、これを休息で廃棄した手番にはトロフィーで病気を得ることはない。 関連カード
https://w.atwiki.jp/destroy_nhk/pages/7.html
動画(youtube) @wikiのwikiモードでは #video(動画のURL) と入力することで、動画を貼り付けることが出来ます。 詳しくはこちらをご覧ください。 =>http //www1.atwiki.jp/guide/pages/801.html#id_30dcdc73 また動画のURLはYoutubeのURLをご利用ください。 =>http //www.youtube.com/ たとえば、#video(http //youtube.com/watch?v=kTV1CcS53JQ)と入力すると以下のように表示されます。
https://w.atwiki.jp/gamemusicbest100/pages/6882.html
RPGツクールXP RPGツクールXP VALUE! / RPGツクールXP VALUE!+ 機種:PC 作曲者:スタジオクリシェ 開発元:エンターブレイン 発売元:エンターブレイン、角川ゲームス(VALUE!+) 発売年:2004年、2009年(VALUE!)、2012年(VALUE!+) 概要 Windows用としては第4作目となるパソコン版の「RPGツクール」シリーズ。 新たにスクリプト作成システム「RGSS」を導入し、これによって作成の幅が大きく広がった。 しかしその分制作する複雑さも一気に増し、『RPGツクール5』のような上級者向けのツールとなった。 2012年には廉価版である『RPGツクールXP Value!+』が発売。PS2版『RPGツクール』のBGMデータも同梱された。 BGMはスタジオクリシェが担当。本格的なオーケストラ風の曲調で統一されており、デフォルト曲の評価は高い。 ちなみにその後スタジオクリシェのメンバー(益子重徳氏と別部佑介氏)が設立したサウンドテックという会社があるが、 『RPGツクールDS』のBGMはそのサウンドテックが担当しているため、『XP』の音楽とよく似ているという評判である。 (前作:RPGツクール2003 次作:RPGツクールVX) 収録曲 曲名 作・編曲者 補足 順位 Battle01 Battle02 第2回マイナーゲーム147位 Battle03 Battle04 Boss01 Boss02 Boss03 Boss04 LastBoss01 LastBoss02 LastBoss03 Theme01 Theme02 Theme03 Theme04 Theme05 Theme06 Field01 Field02 Field03 Field04 Field05 Town01 Town02 Town03 Town04 Town05 Town06 Town07 Town08 Castle01 Church01 Ship01 Dungeon01 Dungeon02 Dungeon03 Dungeon04 Dungeon05 Dungeon06 Dungeon07 Dungeon08 Positive01 Positive02 Positive03 Positive04 Positive05 Positive06 Positive07 Positive08 Positive09 Negative01 Negative02 Negative03 Negative04 Negative05 Negative06 Slow01 Slow02 Slow03 Slow04 Slow05 Slow06 Slow07
https://w.atwiki.jp/anni-ja/pages/83.html
XPコードとは XPコードとは、Shotbow公式サイトや公式Twitterなどで配布される、XPが増減するコード(文字列)である。 https //twitter.com/ShotbowNetwork https //twitter.com/highlifettu https //twitter.com/lazertester このユーザーをフォローすると、配布されたときにいち早くその情報を得ることができる。 https //shotbow.net/forum/portal/ このトップページを少し下にスクロールすると、緑のゲージがある。 このゲージを緑で満タンにすると、ボーナスのXPコードが貰える。 満タンにするには、ゲージの下にある行動をする必要がある。 Youtubeならその横のリンクから、Shotbowのチャンネル登録をすると、緑ゲージが増える(でも全然分からない)。 他も同様である。 誤解されがちだが、「500 followers」などの文章はゲージが満タンになるノルマではない場合もある。(めんどくさがってるのかSHOTBOWが更新してないだけ。) 下のリンクをクリックして 今何人かを見て、その数字がノルマなのか 達成されて更新されてないだけかを考えよう。 基本的にノルマは500人ずつ増えていきます。 貰えるXPは1000XP~3000XPなどが主流。特別なイベントによってXPが貰えることもあるので、積極的に参加しよう。 「増減する」が、減るXPコードはほとんど無い。あってもネタ。所詮ネタ。 打ち込んでも減るXPは10XP程度なので痛くもなんともない。 XPコードを使用する https //shotbow.net/forum/xp/coupon 公式サイトのこのページでXPコードを入力します。成功するとXPが増減します。 XPコード 情報求む。 追加するXPコードは現在使用できるものに限ります。期限が過ぎ使用できなくなったXPコードは削除して下さい。 XPコード 増減値 備考 こちらの掲示板にて報告を宜しくお願いします。
https://w.atwiki.jp/dow2jpmodwiki/pages/86.html
9109857Configuring available content 9109858Uninstall 9109859Creating file %1FILE_NAME% 9109860Removing file %1FILE_NAME% 9109861Patching file %1FILE_NAME% 9109862Creating directory %1DIR_NAME% 9109863Removing directory %1DIR_NAME% 9109864Installing the Steam client 9109866Do you wish to keep this new resolution setting? 9109867Multiplayer privileges have been disabled on your account. Would you like to play a Single Player Campaign? 9109868Offline Warning 9109871Khaine s Wrath 9109872Decimate enemies in close proximity to the Avatar. 9109873Click to activate 9109874Use Windows Default 9109875Heavy Bolter Turret 9109876Suppresses infantry 9109877Heavy Bolter Turret 9109878Building 9109879Tyranid Ripper 9109880Spawns a Seer Council at your HQ. 9109881Summon Seer Council 9109882Guardian Armor 9109883Guardian Armor 9109884Guardian Armor 9109885Guardian Armor 9109886Guardian Armor 9109887Guardian Armor 9109888Guardian Armor 9109889Guardian Armor 9109890Guardian Armor 9109891Guardian Armor 9109892Guardian Armor 9109893Guardian Armor 9109894Guardian Armor 9109895Guardian Armor 9109896Guardian Armor 9109897Setting up installer… 9109898Uninstalling previous installation 9109899Completed removing old version 9109900Play Dawn of War II 9109901Read about compatibility and known issues for Dawn of War II 9109902Failed 9109903%i.%i GB 9109904%i MB 9109905%i.%i 9109906Select the folder you would like to install to 9109907Installation was cancelled 9109908Guardian Armor 9109909Guardian Armor 9109910Guardian Armor 9109911Guardian Armor 9109912Guardian Armor 9109913Guardian Armor 9109914Guardian Armor 9109915Guardian Armor 9109916Guardian Armor 9109917Carnifex Claws 9109918Astartes MK Vb 9109919340 Damage 9109920Guardian Armor 9109921Guardian Armor 9109922Guardian Armor 9109923Tyrant Talons 9109924Tyrant Talons 9109925Tyrant Talons 9109926Tyrant Talons 9109927Venom Cannon 9109928Astartes MK Vb 9109929340 Damage 9109930Venom Cannon 9109931Venom Cannon 9109940Windows Vista"! users that do not have Administrator access, must have UAC (User Account Control) active in order to install Dawn of War II. 9109951Assault Cannon Barrage 9109952Cover an area with a devastating hail of high-explosive shells. 9109953Cover an area with a devastating hail of high-explosive shells. 9109954Click and target location 9109955Deactivate Ancient Defender ability 9109956Assault Cannon Barrage 9109957Cover an area with a devastating hail of high-explosive shells. 9109958Cover an area with a devastating hail of high-explosive shells. 9109959Click and target location 9109960Assault Cannon 9109961Thunder Hammer and Storm Shield 9109962Cyclone Missile Launcher 9109966+1 Will Combat Discipline 9109967+1 to Strength Combat Discipline 9109968+1 to Strength Combat Discipline 9109969Flame Weapon 9109970Explosive 9109971+1 to Stamina Combat Discipline 9109972+1 to Strength Combat Discipline 9109973+2 to Will Combat Discipline 9109974+1 Will Combat Discipline 9109975Maximum of %1CAP% %2UNIT% 9109976-%1VALUE% Armor Rating 9109977-%1VALUE% Armor Rating to all nearby allies 9109978Repair 9109979Repairs allied vehicles and structures. 9109980Click and target allied vehicle 9109981Repair 9109982Repairs allied vehicles and structures. 9109983Click and target allied vehicle or structure 9109984Fire a cluster of missiles to damage all targets in a large area. 9109985Repair 9109986Repairs allied vehicles and structures. 9109987Click and target allied vehicle or structure 9109988Click and target area 9109989Git Wrencha s Ladz 9109990Git Wrencha s Ladz Warband 9109995Shuriken Catapult 9109996Shuriken Catapult 9109997Shuriken Catapult 9109998Shuriken Catapult 9109999BLA H BLAH 9110003Toggle On/Off 9110008Primarch 9110010Tactical Dreadnought Issue 9110011Power Generator 9110012Build this for additional power resource 9110013Click to deploy 9110014Activated Power Node 9110018Does not require reloading 9110019Reduced Rate of Fire 9110020+1 to Strength Combat Discipline 9110021+1 to Strength Combat Discipline 9110022+1 to Stamina Combat Discipline 9110023+1 to Ranged Combat Discipline 9110024Weapon has a Setup Time 9110025Reloads Less Frequently 9110026+1 to Strength Combat Discipline 9110027+2 to Strength Combat Discipline 9110028+1 to Strength Combat Discipline 9110029+1 to Strength Combat Discipline 9110030+1 Will Combat Discipline 9110031+1 to Stamina Combat Discipline 9110032+1 to Strength Combat Discipline 9110033+1 to Strength Combat Discipline 9110034Teleport 9110035Teleport to the designated location. 9110036Teleport to the designated location. 9110037Click and target area 9110040Army Experience 9110043Suppresses Enemies 9110044Bolt Pistol 9110045Reloads Less Frequently 9110046Level 3 Webway Assembly 9110047Energy Field 9110048Energy Field absorbs damage while active. 9110049StringID 0 not found. 9110050Holofield 9110051Holofield Upgrade 9110052Adrenal Glands 9110053Public Games List 9110054LAN Games List 9110056Blind Grenade 9110057Throw grenade to temporarily stun enemy units, preventing them from moving or firing. 9110058Throw grenade to temporarily stun enemy units, preventing them from moving or firing. 9110059Click and target location 9110060Basic infantry of feral Orks. 9110061Feral Ork Boyz 9110062Feral Boyz 9110063Ork Mob 9110064Enable this option to improve the quality of visual effects like smoke, explosions and weapons fire. Requires extra video memory. 9110065Reloads Less Frequently 9110066Reloads Less Frequently 9110067Can fire while moving 9110068Deff Dread Miniboss 9110069Deff Dread 9110070Deff Dread 9110071Deff Dread 9110072Deff Dread 9110073Ork Deff Dread 9110074Ork Deff Dread 9110075Deff Dread 9110076Ork Deff Dread 9110077Enter custom color scheme name 9110078Reduced Rate of Fire 9110079Increased Range 9110080Capture and Hold Victory Points to Win! 9110081Upgrade Power Nodes for More Power! 9110082Increased Range 9110083Neutral 9110084Activated 9110085Upgraded with Power Generators 9110086Reloads Less Frequently 9110087Reloads Less Frequently 9110088Zeal 9110089Earn Zeal by fighting and killing your enemies. 9110090Tyranoform 9110091Cause capillary towers to erupt from the ground, damaging enemies and transforming the area. Provides bonuses to nearby Tyranids. 9110092Click and target area 9110093Level 3 Hive 9110094Soft Particles 9110095Storm Bolter 9110096Chapter 9110097Craftworld 9110098Hive Fleet 9110099Clan 9110100Slugga Boyz Reinforced Ard Bitz 9110101Assault Cannon Barrage 9110102Cover an area with a devastating hail of shells. 9110103Cover an area with a devastating hail of shells. 9110104Click and target location 9110105Deactivate Ancient Defender ability 9110106Assault Cannon Barrage 9110107Cover an area with a devastating hail of high-explosive shells. 9110108Cover an area with a devastating hail of high-explosive shells. 9110109Click and target location 9110110Deactivate Ancient Defender ability 9110111Dreadnought Assault Cannon 9110115Right-click to occupy. 9110116Civilian Structure 9110118Click to activate 9110119Click to activate 9110120Farseer Boss 9110121Eldar master psyker 9110122Farseer 9110123Idranel of Ulthwe 9110124Farseer 9110125Shrine Bonus Effect Reduced by 4 9110126Shrine Bonus Effect Reduced by 5 9110127Shrine Bonus Effect Reduced by 6 9110128 nbsp; nbsp;" 9110131Logged in to an Offline account or not logged in 9110135Explosive 9110136Proximity Mine 22 9110137Proximity Mine 9110138Power Sword 9110141Artillery Strike 9110142Call down a barrage from allied Imperial Guard artillery positions. 9110143Call down a barrage from allied Imperial Guard artillery positions. 9110144Click and target area 9110145Prerequisites not met. 9110146Ability is recharging. 9110147Shoota Boyz Reinforced Ard Bitz 9110148Lootas Bugzappa Armor 9110149Kommando Squad Ard an Stelfy 9110150Stormboyz Right Rokkit Gear 9110151Nob leader Slugga Boyz Snakebite Leathers 9110152Nob leader Shoota boyz Arder dan Ard Bitz 9110153Nob leader Kommando Squad Kamouflage 9110154Nob Leader Stormboyz Blitz Nob Armor 9110155Nob Leader Nob Squad Finest Killin Armor 9110156Sergeant 9110157Sergeant 9110158Kommando Commander Da Suit of Sabotage 9110159Warboss Commander Boss s Big Britches 9110160Slugga Boyz Ard Boyz Kustom Kit 9110161Shoota Boyz Ard Boyz Kustom Kit 9110162Lootas All Da Best Bitz 9110163Kommando Squad Finest Killin Armor 9110164Stormboyz Vulture Plate 9110165Nob leader Slugga Boyz Nazgrod s War Armor 9110166Nob leader Shoota Boyz Dakka Armor 9110167Nob leader Kommando Squad Nitekilla Armor 9110168Nob Leader Stormboyz Skykilla Armor 9110169Nob Squad Nazgrod s War Armor 9110170Kommando Commander Snikrot s Armor Kit 9110171Warboss Commander Orkamungus Armor 9110172Orbital Bombardment 9110173Call in a massive orbital strike capable of destroying even the heaviest units. 9110174Call in a massive orbital strike capable of destroying even the heaviest units. 9110175Click and target area 9110176Merciless Strike 9110177Lash out at a specified target with an explosive short-ranged melee attack. 9110178Lash out at a specified target with an explosive short-ranged melee attack. 9110179Click and target location 9110180Camouflage 9110181Striking while camouflaged will cause surrounding infantry to be suppressed and knocked back. 9110182Camouflage 9110183Camouflage 9110184Hormagaunt Slasher Chittin 9110185Termagant Critter Chittin 9110186Warrior Hardened Chittin 9110187Ravener Slither Chittin 9110188Zoanthrope Levitation Chittin 9110189Lictor Stalker Chittin 9110190Carnifex Thornback Carapace 9110191Ravener Commander Scything Carapace 9110192Lictor Commander Vanguard Carapace 9110193Hive Tyrant Commander Overfiend Carapace 9110194Hormagaunt Swarmer Chittin 9110195Termagant Brood Chittin 9110196Warrior War Skeleton 9110197Ravener Burrower Chittin 9110198Zoanthrope Conduit Exoskeleton 9110199Lictor Mantis Chittin 9110200Carnifex Venomspitter Carapace 9110201Ravener Commander Tunneling Carapace 9110202Lictor Commander Ghost Carapace 9110203Hive Tyrant Commander Hive Lord Exoskeleton 9110204Scout Rare Armor 9110205Tactical Marine Mail of Zeal 9110206Devastator Armor of the Crusader 9110207Assault Marine Blood of Martyrs 9110208Sergeant Armor of Victory 9110209Apothecary Armature of Zeal 9110210Techmarine Armor of the Crusader 9110211Force Commander Mail of the Immortals 9110212Tactical Marine Rare Armor 9110213Devastator Rare Armor 9110214Assault Marine Rare Armor 9110215Force Commander Holy Mantle of Elizor 9110216Terminator Armor of Azariah 9110217Sergeant Hauberk of Faith 9110218Tactical Marine Armor of Victory 9110219Scout Epic Armor 9110220Devastator Unwavering Warrior 9110221Sergeant Cuirass of Prathios 9110222Force Commander Favored of Bardiel 9110223Sergeant Holy Mantle of Elizor 9110224Scout Garb of Kuros 9110225Techmarine Mail of Zeal 9110226Sergeant Favored of Bardiel 9110227Devastator Epic Armor 9110228Scout Angel of Silence 9110229Assault Marine Mantle of Calderis 9110230Apothecary Armor of Victory 9110231Force Commander Commander Armor 9110232Tactical Marine Epic Armor 9110233Assault Marine Epic Armor 9110234Sergeant Mercy of Russ 9110235Devastator Cuirass of Prathios 9110236Tactical Marine Barding of Ultramar 9110237Assault Marine Favored of Bardiel 9110238Terminator Crusade Eternal 9110239Sergeant Abjuration of Fear 9110240Force Commander Gabriel s Armor 9110241Guardian Defender Armor 9110242Guardian Shuriken Cannon Defender Armor 9110243Ranger Longwalker Armor 9110244Howling Banshee Deathcry Armor 9110245Warp Spider Mantle of War 9110246Guardian Brightlance Defender Armor 9110247Guardian D-Cannon Defender Armor 9110248Warlock War Armor of Fiery Retribution 9110249Seer Council War Armor of Fiery Retribution 9110250Banshee Exarch Favored of Morai-Heg 9110251Warp Spider Exarch Mantle of War 9110252Warp Spider Commander Armor of Glorious Battle 9110253Warlock commander Unpitying Mantle of the Warseer 9110254Farseer Commander Rune Armor of Isha 9110255Guardian Storm Armor 9110256Guardian Shuriken Cannon Storm Armor 9110257Ranger Runewoven Chameleoline 9110258Howling Banshee Swordmaiden of Khaine 9110259Warp Spider Armor of the Unfearing Spider 9110260Guardian Brightlance Storm Armor 9110261Guardian D-Cannon Storm Armor 9110262Warlock War Armor of Fiery Retribution 9110263Seer Council Unyielding Armor of the Warlock 9110264Banshee Exarch Blessed Garb of Jain Zar 9110265Warp Spider Exarch Carapace of the First Spider 9110266Warp Spider Commander Carapace of the Infinite 9110267Warlock commander Witchwar Armor 9110268Farseer Commander Rune Armor of Khaine 9110269Shockwave attack 9110270Use this to fire an 8 second fuse bomb 9110271The boss s timed explosive attack 9110272NOT USED - BUG IF SEEN 9110273Purification Vials 9110276Drop Pod 9110277Deliver a Tactical Squad via drop pod and reinforce any nearby squads. 9110278Click and target an area 9110279Level 2 Stronghold 9110280Orbital Bombardment 9110281Call in a massive orbital strike capable of destroying even the heaviest units. 9110282Target area 9110283Level 3 Stronghold 9110284Focus Fire 9110285Increase weapon damage but no longer cause suppression for the ability s duration. 9110286Click to activate 9110287Targeter 9110288Sprint 9110289Gain increased movement speed for the duration of the ability. 9110290Click to activate 9110291Kick Client 9110292Scout Unerring Retribution 9110293Melta Bomb 9110294Throw a Melta Bomb, a charge effective at destroying vehicles or other large targets. Deals high damage and temporarily immobilizes target. 9110295Click and target enemy vehicle 9110296Thunder and Lightning 9110297Repair 9110298Repairs allied vehicles and structures. 9110299Click and target allied vehicle or structure 9110300Infiltrate 9110301Become invisible. Attacking, using abilities or getting too close to enemy troops will reveal the squad. 9110302Toggle on/off 9110303Sniper Rifle 9110304Shotgun 9110305Cyclone Missile Barrage 9110306Fire a cluster of missiles to damage all targets in a large area. 9110307Click and target an area 9110308(6p) Argus Desert Gate 9110309(6p) Capital Spire 9110310Chain Sword 9110313%2name% 9110314(2p) Green Tooth Jungle 9110315(2p) Legis High Stratum 9110316Kick %1name% 9110317(6p) Siccaris Plateau 9110318(2p) Siwal Frontier 9110319Kick %2name% 9110320Unknown Map 9110321Orbital Bombardment 9110322Call in a massive orbital strike capable of destroying even the heaviest units. 9110323Click and target area 9110324You have successfully joined a co-operative session with %1PLAYERNAME%. 9110325%1PLAYERNAME% must choose a campaign. 9110326Teleport 9110327Teleport to the designated location. 9110328Teleport to the designated location. 9110329Click and target area 9110330Consume mass quantities! 9110331Tyranid Warrior 9110332Warrior 9110333Tyranicus Gladius 9110334Assault Jump 9110335Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110336Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110337Click and target area 9110338Assault Jump 9110339Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110340Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110341Click and target area 9110342Assault Jump 9110343Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110344Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110345Click and target area 9110346Assault Jump 9110347Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110348Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9110349Click and target area 9110350Teleport 9110351Teleport to the designated location. 9110352Teleport to the designated location. 9110353Click and target area 9110354Teleport 9110355Teleport to the designated location. 9110356Teleport to the designated location. 9110357Click and target area 9110358Teleport 9110359Teleport to the designated location. 9110360Teleport to the designated location. 9110361Click and target area 9110362Teleport 9110363Teleport to the designated location. 9110364Teleport to the designated location. 9110365Click and target area 9110366Teleport 9110367Teleport to the designated location. 9110368Teleport to the designated location. 9110369Click and target area 9110370Teleport 9110371Teleport to the designated location. 9110372Teleport to the designated location. 9110373Click and target area 9110376Leads to the Array 9110377Threat to Angel Forge 9110378arm_farse_armour_of_fortune 9110379Custom 9110380Drop Pod 9110381Drop Pod 9110382Orbital Bombardment 9110383Call in a massive orbital strike capable of destroying even the heaviest units. 9110384Click and target area 9110385Drop Pod 9110386Deliver a Tactical Squad via drop pod and reinforce any nearby squads. 9110387Call down a Drop Pod, reinforcing any nearby squad with a conscious sergeant. 9110388Click and target area 9110389Weapon is set up 9110390To help identify your friend s units, their squads will have a reversed color scheme. But fear not, you are all Blood Ravens! 9110391Tarkus (with Trait) 9110394Ranged Piercing 9110395Ranged Piercing 9110396Color Scheme Name 9110397Limit Reached 9110398You ve reaching the maximum number of custom color schemes you can save. Please delete some before you can save more. 9110399Cannot Delete 9110400Please select a custom color scheme. You cannot delete predefined color schemes. 9110401Confirm Delete 9110402Are you sure you wish to delete this color scheme? 9110405Vanguard 9110406Artificer Armor 9110407Crush the Enemy 9110408Complete Campaign on Primarch difficulty in Dawn of War II. 9110409The Avatar of Khaine 9110410Complete "The Wailing Doom" in Dawn of War II. 9110411The Warboss 9110412Complete "Raid Against the Warboss" in Dawn of War II. 9110413Assault Leap 9110414Soar through the air and land with a high impact throwing nearby units. 9110415Click and target area 9110416Vanguard 9110417Secures Power Node and allows the construction of Power Generators. 9110418Secures Power Node and allows the construction of Power Generators. 9110419Secures Power Node and allows the construction of Power Generators. 9110420Secures Power Node and allows the construction of Power Generators. 9110421Taurans 9110422Tarkus (with Trait) 9110428Click to activate 9110430Battle Cry 9110431Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110432Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110433Click to Activate 9110434Must have Wrath of the Blood Ravens upgrade 9110435Battle Cry 9110436Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110437Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110438Click to Activate 9110439Must have Wrath of the Blood Ravens upgrade 9110440Earn Waaagh! by fighting and killing your enemies. 9110441Earn Psychic Might by fighting and killing your enemies. 9110442Earn Biomass by fighting and killing your enemies. 9110443Burrow Trap 9110444Angel Gate Control Tower 9110445+1 to Ranged Combat Discipline 9110446Confirm Replace 9110447The name you entered already exists. Are you sure you want to replace the existing color scheme with this one? 9110448Sergeant Tarkus is a veteran of countless campaigns and is effective on the front lines, drawing enemy fire and using his tactical experience to soak up damage. 9110449Marine Tarkus 9110450Tarkus 9110451Terminator Squad 9110452Explosive 9110453Primary 9110454Secondary 9110455Trim 9110456Accessory 9110457Coal Black 9110458Leviathan Black 9110459Charadon Granite 9110460Astronomican Grey 9110461Light Grey 9110462Dheneb Stone 9110463Bone 9110464Khemri Brown 9110465Ork Leather 9110466Calthan Brown 9110467Iyanden Darksun 9110468Tau Sept Ochre 9110469sergeant 9110470Blood Raven Red 9110471Mechrite Red 9110472Macharious Solar Orange 9110473Gretchin Green 9110474Knarloc Green 9110475Orkhide Shade 9110476Blue 9110477Mordian Blue 9110478Necron Abyss 9110479Fenris Blue 9110480Adeptus Battlegrey 9110481Hormagaunt Purple 9110482Leviathan Purple 9110483Tallarn Flesh 9110484Abyss Green 9110485Abyss Red 9110486Abyss Blue 9110487Test Bug Green 9110488Metallic Gold 9110489Metallic Silver 9110490Metallic Red 9110491Metallic Blue 9110492Metallic Green 9110493Iron 9110494Test Spectral Blue 9110495Ulthwe 9110499Darkangels 9110505No Badge 9110506IG 85th Vendoland 9110507Deploy a Tarantula sentry gun at the designated location. Heavy bolter turret damages and suppresses enemy infantry. 9110508Click and target location 9110509Blood Angels 9110510Test yourself against the mightiest of enemies. 9110511Call Drop Pod 9110512Call down a Drop Pod, reinforcing any nearby squad with a conscious sergeant. 9110513Call down a Drop Pod, reinforcing any nearby squad with a conscious sergeant. 9110514Click and target area 9110515Tenticle Pink 91105161 91105172 91105183 91105194 9110520Master-Crafted Frag Grenade 9110521Throw anti-infantry explosive that deals good damage regardless of cover. 9110522Throw anti-infantry explosive that deals good damage regardless of cover. 9110523Click and target location 9110524The name was empty. Please enter a valid name for your color scheme. 9110525Dried Blood 9110526Swamp Green 9110527Scale Turquoise 9110528Glacier Blue 9110529Golden Purple 9110530Bronze 9110531Metallic Yellow 9110532Metallic Orange 9110533Abyss Yellow 9110534Abyss Purple 9110535Abyss Magenta 9110536Abyss Orange 9110537Crystal Blue 9110538Platinum 9110539Void Blue 9110540Insect Green 9110541Spectral Blue 9110542Each mine explodes in a cloud of poisonous acidic spores when detonated. 9110543Spore Mines 9110544Infantry 9110545Explosive unit 9110546Tyranid Ripper 9110547Prism Cannon 9110548NPC Predator Autocannon 9110549Notice 9110550You have been pulled back to game setup by the host 9110551Each mine explodes in a cloud of poisonous acidic spores when detonated. 9110552Spore Mines 9110553Spore Mines 9110554Infantry 9110555Explosive unit 9110556Spore Mine 9110557Spore Mine 9110558Spore Mine 9110559Soft Particles can t be enabled with the currently installed version of drivers for the graphics card, please install the latest version. 9110560You cannot edit a predefined color scheme. You first need to create/select a custom color scheme. Please enter a name for a custom color scheme to be created. 9110561Aiming? Wotz Dat? 9110562Suppress target squad but renders shootas immobile for a period of time. 9110563Click and target enemy 9110564Big Shoota 9110569Cluster Mines 9110570Level 2 Stronghold 9110571You must take more damage. 9110572Ranged Piercing 9110573The game name you have provided is invalid. 9110574Assault Cannon Barrage 9110575Cover an area with a devastating hail of high-explosive shells. 9110576Click and target location 9110577Assault Cannon 9110578Level 2 Hive 9110579Level 3 Hive 9110580Powerblades 9110581%1LEVEL% %2BASICTXT% 9110582Heavy Bolter Turret 9110583Suppresses infantry 9110584Heavy Bolter Turret 9110585Building 9110586Use beacon to precision drop Tarantula sentry guns. These heavy bolter turrets damage and suppress enemy infantry. 9110587Click an area then drag and click 9110588Deploy a Tarantula sentry gun at the designated location. Heavy bolter turret damages and suppresses enemy infantry. 9110589Click an area then drag and click 9110590Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9110591Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9110592Click and target area 9110593Click and target area 9110594Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9110595Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9110596Cluster Mines 9110597Cluster Mines 9110598Artificer Wargear Set 9110599Chapter Command Wargear Set 9110600Destroyer Wargear Set 9110601Sternguard Wargear Set 9110602Vanguard Wargear Set 9110603Sniper Wargear Set 9110604Deathwatch 9110605Relic 9110608Tyrant Talons 9110609Increase power resource rate 9110610Increase power resource rate 9110611Increase power resource rate 9110613Four unique races to command -- Lead the Space Marines, Orks, Eldar, or Tyranids to victory in multiplayer, and experience the brutal carnage and intensity of frontline combat across richly detailed and destructible battlegrounds. 9110614Full Cooperative Play -- Team up with a friend to defend the galaxy against the most brutal and terrifying force the Warhammer 40,000 universe has seen - the Tyranids. 9110615Innovative RTS Gameplay -- Lead and develop your squads from raw recruits into the most battle-hardened veterans in the Galaxy. Gain special abilities and equip unique wargear that you can use throughout the campaign to turn the tide of battle. 9110616Order Now! 9110617Exit 9110618Guardian 9110619Ranger 9110620Pathfinder 9110621Dire Avenger 9110622Wraithlord 9110623Avatar 9110624Dawn of War II Multiplayer Demo 9110625Take command and lead your faction to victory in Relic Entertainment s next generation Real Time Strategy game -- Warhammer 40,000 Dawn of War II. Download the Dawn of War II Multiplayer Beta and wage war against four unique factions -- the Space Marines, Orks, Eldar, and Tyranids -- and across two detailed maps. 9110626From the battle standard of the Blood Ravens to a mighty heavy bolter and a deadly chainsword, these five exclusive pieces of wargear give all your squads the edge against their countless enemies. Also includes an exclusive multiplayer map, the Marauders armor pattern, and four additional army painter colors. 9110627Equip your Force Commander with two unique armors, power fist, bolt pistol, plasma gun and iron halo. In either ranged or close combat, you will lead your force to victory. Also includes the Revilers and Angels Sanguine armor patterns, and eight additional army painter colors. 9110628Sergeant Avitus wields the heaviest weapons in the Space Marine arsenal. Equip him with this unique armor, heavy bolter and missile launcher, and exterminate the xenos! Also includes the Novamarines armor pattern, and four additional army painter colors. 9110629Sergeant Tarkus leads his Tactical Marines into the fires of battle, shrugging off massive damage. Arm him with this unique armor, bolter and grenade pack for the battle to come. Also includes the Taurans armor pattern, and four additional army painter colors. 9110630Sergeant Thaddeus and his Assault Marines soar into battle. Equip him with this unique armor, bolt pistol and chainsword and charge into the heart of the enemy horde. Also includes the Brazen Claws armor pattern, and four additional army painter colors. 9110631Sergeant Cyrus leads his scouts ahead of the Space Marine strike force, taking out high-value targets. Equip him with this unique armor, sniper rifle and combat shotgun and strike with deadly precision. Also includes the Angels of Redemption armor pattern, and four additional army painter colors. 9110634Battle Cry 9110635Temporarily become immune to knockback and perform Special Attacks with every melee strike. Inspires nearby troops, temporarily increasing their weapon damage. 9110636Click to activate 9110637Battle Cry 9110638Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110639Temporarily become immune to knockback and perform Special Attacks with every melee strike. Nearby allies temporarily do increased damage. 9110640Click to Activate 9110641Must have Wrath of the Blood Ravens upgrade 9110642CTXS_MAP_FRONT_END - Front End 9110643CTXS_VICTORY_ANNIHILATION - Annihilation 9110644Disc Check 9110645Please insert the original WarhammerR 40,000"! Dawn of WarR II disc into your DVD drive. 9110646Thank you for participating in the Dawn of War II Beta! 9110647Fatal Error 9110648Steam must be running in order to play this game. 9110649Access to this feature requires the full version of Dawn of War II. 9110650Not Available 9110651Foe Smiter 9110652Bolt Pistol 9110654A Blood Ravens Sergeant is said to have decapitated a charging Ork Nob with a single shot using only this unassuming bolt pistol. Whether this was an incredibly lucky shot on his part or an example of the power of even the smallest weapons is uncertain. 9110655Stalwart Companion 9110656Bolt Pistol 9110658A Blood Ravens Sergeant is said to have decapitated a charging Ork Nob with a single shot using only this unassuming bolt pistol. Whether this was an incredibly lucky shot on his part or an example of the power of even the smallest weapons is uncertain. 9110659Rising Fury 9110660Bolt Pistol 9110662Famed marksman Elias of the Blood Ravens once felled a hundred Orks with his sidearm after his sniper rifle was damaged in combat. After the battle, the Veteran Sergeant elected to leave his Scout Marines for the assault squad, keeping his sidearm close at hand. 9110663Unforgiving Truth 9110664Bolter 9110666Another product of the forge of Artificer Isaak Jordanos, this bolter is said to be named for the Emperor s holy truth, which destroys all lies. Some whisper, however, that the weapon s true name is "Unforgivable Truth". 9110667Terror of Xenos 9110668Bolter 9110670Blood Ravens Sgt. Argentus served alongside the Salamanders Chapter during the second Armageddon War. Their artificers gifted him with this bolter, modified to fire deadly Dragonfire bolts. 9110671Roar of Revelation 9110672Grants the ability, with Weapon Utility Training upgrade on Cyrus 9110673Removes the ability, with Weapon Utility Training upgrade on Cyrus 9110674Combat Shotgun 9110675Adds 4 slot items 9110676Takes the first 4 slot items away 9110677The Arbiters of the Meridian developed a grim practice during the Rodway Uprising. On the night before they were to go on trial, accused agitators would find a shotgun with a single shell in their cells. Fully 50% of those arrested took their own lives rather than face the dubious mercies of the courts. 9110678Chant of Resolve 9110679Heavy Bolter 9110681Devastator Marine Lyonus became famous in the 7th Company of the Blood Ravens for his endless repetition of the Chaplain’s sermon before the battle. Far from a hindrance, this chant became a beacon for his squad who all imitated the practice after seeing his feats of marksmanship with this heavy bolter. 9110682Render of Tenacity 9110683Chainsword 9110684In the great battle for Kronus, 2nd Company Sergeant Ulyus distinguished himself against the Necron menace, destroying a frightening monstrosity known as a Pariah with his favored chainsword. 9110685Stalwart Blade of Champions 9110686Power Sword 9110689An early Chapter Master of the Blood Ravens forged this mighty blade, which Davian Thule later wielded during the Dark Crusade on Kronus. 9110690Ardent Wrath 9110691Power Sword 9110692+2 to Strength Combat Discipline 9110695Forged of night-black metal, this mighty power sword was once said to be a cousin of the Dark Angel grand master Azrael s legendary Sword of Secrets. Curator Molinias, last of the Blood Ravens serfs to promulgate this claim, died during the purge of Cyrene. 9110696Chorus of Resolve 9110699Assault Cannon 9110700Each of this weapon s barrels is engraved with the same grim statement "Unto death and beyond it, I shall war in the Emperor’s name." 9110701Righteous Wisdom 9110702Bolter 9110704Blood Ravens Sgt. Argentus served alongside the Salamanders Chapter during the second Armageddon War. Their artificers gifted him with this bolter, modified to fire deadly Dragonfire bolts. 9110705Armor of Ork Purging 9110706Power Armor 9110707Engraved with testaments of valor, this power armor only officially entered service during the Kronus campaign. Rumor has it, however, that it awaited the Blood Ravens there, within the reliquary in North Vandea. 9110708Armature of Zeal 9110709Power Armor 9110710The second suit of power armor forged under the guidance of Chaplain Elizur, this armor is engraved with his Sermon of Pain "Let us feel the pain of living in a corrupt world until my zeal has cleansed it pure in His name." 9110711Mantle of Holy Fury 9110712Power Armor 9110713The second suit of power armor forged under the guidance of Chaplain Elizur, this armor is engraved with his Sermon of Pain "Let us feel the pain of living in a corrupt world until my zeal has cleansed it pure in His name." 9110714Faith of Janus 9110715Power Armor 9110716Prayer strips sealed to this power armor by Reclusiarch Mikelus read "I am a Blood Raven, born into the starry sky on wings of hate. Hate for the alien and his opposition to Man. Hate for the treasons of brothers and fathers." 9110717Carapace of Ork Purging 9110718Scout Armor 9110719After his entire squad died in action against the Orks infesting Greenskin Gorge on Typhon, Initiate Narine took a vow of silence on his promotion to Space Marine that endured until his death. His last words were to refuse the mantle of the Tactical Squad to remain as a scout in honor of his lost brothers. 9110720Brigandine of Swiftness 9110721Scout Armor 9110722Marked with seals of honor, this carapace armor is awarded to Blood Ravens scouts on the eve of their ascension to the rank of full battle brothers. The recipients wear the brigandine until their power armor arrives from the chapter armory. 9110723Plating of the Risen Dead 9110724Dreadnought Armor 9110725+1 Will Combat Discipline 9110726Brother Gronick nearly met his end fighting the Orks besieging Ross Station. The mighty warrior was found barely alive, with both hands clutching a battered chainsword that pierced a Greenskin skull. Installed into a dreadnought sarcophagus, he still serves the Blood Ravens. 9110727Techpriests Tomb 9110728Dreadnought Armor 9110729+1 Will Combat Discipline 9110730Brother Gronick nearly met his end fighting the Orks besieging Ross Station. The mighty warrior was found barely alive, with both hands clutching a battered chainsword that pierced a Greenskin skull. Installed into a dreadnought sarcophagus, he still serves the Blood Ravens. 9110731Plating of the Determined 9110732Dreadnought Armor 9110733Fused by a process lost to the Blood Ravens for two millennia, this adamantium armor plating is reserved for the holy Dreadnoughts allowing the chapter s greatest champions to continue their service to the Emperor. 9110734Hymn of Ork Purging 9110735Purity Seal 9110736"Let your holy light guide my hand toward your foes and my heart toward Terra." 9110737Prayer of Steel 9110738Purity Seal 9110739“Hold onto your righteous hate, my brothers. Let the lives of all aliens end with your blade, the mutant’s cries of pain echo through the halls of the damned and the heretic’s soul be extinguished by your furious retribution.” 9110740Rite of Holy Fury 9110741Purity Seal 9110742“As you once ascended to the Golden Throne on Terra herself, shall we ascend to victory against Mankind’s enemies.” 9110743Squad Summary 9110744Wargear acquired 91107452% chance when hit of 9110746 " Suppression and Knockback immunity for 8 seconds 9110747+2 to Stamina Combat Discipline 9110748+2 to Will Combat Discipline 9110749Accuracy increased by 20% while under attack 9110750Enemy melee attacks cause squad to sprint for a short duration 9110751Each hit taken increases ranged accuracy by +3% for 10 seconds 9110752+1 to Stamina Combat Discipline 91107532% chance when hit of 9110754 " Suppression and Knockback immunity for 8 seconds 9110755Each killed enemy increases the damage taken by nearby Orks for a short duration. 9110756Each killed enemy increases the damage taken by nearby Orks for a short duration. 9110757Each killed enemy increases the damage taken by nearby Orks for a short duration. 9110758Each hit from this weapon raises Melee Skill by 3 for 14 seconds 9110759+1 to Stamina Combat Discipline 911076025% chance on enemy kills to suppress all enemy units near the dead target 9110761Knockback target when fired from Stealth 9110762Stun target when fired from Stealth 9110763+1 to Will Combat Discipline 9110764Each hit with this weapon gradually increases melee damage resistance 9110767Charge or Leap attacks stun target 9110770 # 9110771+2 to Will Combat Discipline 9110772+1 to Stamina Combat Discipline 9110775Steadfast Plating 9110776Dreadnought Armor 9110777Each hit taken increases ranged accuracy by +3% for 10 seconds 9110778Wisdom s Boon 9110779Dreadnought Armor 9110780+1 to Will Combat Discipline 9110781Gladius of Tenacity 9110782Chainsword 9110783Each hit with this weapon increases damage resistance by 1.2% for 30 seconds 9110784Hymn of Purgation 9110785Purity Seal 9110786Each killed enemy increases all damage taken by nearby Orks by 10% for 10 seconds 9110787Armor of Purgation 9110788Power Armor 9110789Each killed enemy increases all damage taken by nearby Orks by 15% for 10 seconds 9110790Carapace of Purgation 9110791Scout Armor 9110792Each killed enemy increases all damage taken by nearby Orks by 15% for 10 seconds 9110795Visit the Dawn of War II Beta forums community.dawnofwar2.com 9110796OPTIONAL MISSION 9110797Optional Target 9110798Priority Defense 9110799Optional Defense 9110800Destroy the Enemy Base 9110801Destroy the Enemy Generators 9110802Destroy the Enemy Weapon Emplacements 9110803Destroy the Enemy Headquarters 9110804Destroy the Eldar Structures 9110805Destroy the Warp Generators 9110806Destroy the Weapons Platforms 9110807Destroy the Webway Gates 9110808Destroy the Webway Assembly 9110809Destroy the Ork Structures 9110810Destroy the Ork Generators 9110811Destroy the Ork Turrets 9110812Destroy the Waaagh! Banners 9110813Destroy the Teleporta Platform 9110814Destroy the Tyranid Structures 9110815Destroy the Synaptic Generators 9110816Destroy the Hive Nodes 9110817Destroy the Brood Nests 9110818Destroy the Tyranid Hive 9110819Locate and destroy the enemy encampments 9110820Locate and destroy the Eldar encampments 9110821Locate and destroy the Ork encampments 9110822Locate and destroy the Tyranid nests 9110823Destroy the Enemy Base (%1SOFAR%/%2TOTAL%) 9110824Destroy the Enemy Generators (%1SOFAR%/%2TOTAL%) 9110825Destroy the Enemy Weapon Emplacements (%1SOFAR%/%2TOTAL%) 9110826Destroy the Enemy Headquarters (%1SOFAR%/%2TOTAL%) 9110827Destroy the Eldar Structures (%1SOFAR%/%2TOTAL%) 9110828Destroy the Warp Generators (%1SOFAR%/%2TOTAL%) 9110829Destroy the Weapons Platforms (%1SOFAR%/%2TOTAL%) 9110830Destroy the Webway Gates (%1SOFAR%/%2TOTAL%) 9110831Destroy the Webway Assembly (%1SOFAR%/%2TOTAL%) 9110832Destroy the Ork Structures (%1SOFAR%/%2TOTAL%) 9110833Destroy the Ork Generators (%1SOFAR%/%2TOTAL%) 9110834Destroy the Ork Turrets (%1SOFAR%/%2TOTAL%) 9110835Destroy the Waaagh! Banners (%1SOFAR%/%2TOTAL%) 9110836Destroy the Teleporta Platform (%1SOFAR%/%2TOTAL%) 9110837Destroy the Tyranid Structures (%1SOFAR%/%2TOTAL%) 9110838Destroy the Synaptic Generators (%1SOFAR%/%2TOTAL%) 9110839Destroy the Hive Nodes (%1SOFAR%/%2TOTAL%) 9110840Destroy the Brood Nests (%1SOFAR%/%2TOTAL%) 9110841Destroy the Tyranid Hive (%1SOFAR%/%2TOTAL%) 9110842Locate and destroy the enemy encampments (%1SOFAR%/%2TOTAL%) 9110843Locate and destroy the Eldar encampments (%1SOFAR%/%2TOTAL%) 9110844Locate and destroy the Ork encampments (%1SOFAR%/%2TOTAL%) 9110845Locate and destroy the Tyranid nests (%1SOFAR%/%2TOTAL%) 9110846Enemy structures are vulnerable to demolition charges and other explosives. 9110847Enemy structures are vulnerable to missile launchers. 9110848Flamers can destroy structures and garrisoned infantry. 9110849Webway Gates and Webway Assemblies summon additional Eldar enemies. 9110850Brood Nests and Hives summon additional Tyranid enemies. 9110851Waaagh! Banners and Teleporta Platforms summon additional Ork enemies. 9110852Warp Generators enhance nearby Eldar enemies. 9110853Synaptic Generators enhance nearby Tyranid enemies. 9110854Generators enhance nearby Ork enemies. 9110855Search Destroy 9110856Several enemy camps are located on the map 9110857Stronghold 9110858Enemy forces are fortified in a central location 9110859Deep Strike 9110860You deploy in the middle of the enemy camp 9110861Projects cover for Eldar 9110862Energy Shield 9110863Warp Generator 9110864Enhances nearby Eldar 9110865Webway Assembly 9110866Eldar central structure. Summons heavy units. 9110867Webway Gate 9110868Summons Eldar units 9110869Ork Generator 9110870Enhances nearby Orks 9110871Teleporta Platform 9110872Ork central structure. Summons heavy units. 9110873Waaagh! Banner 9110874Summons Ork units 9110875Brood Nest 9110876Spawns Tyranid units 9110877Synaptic Generator 9110878Enhances nearby Tyranids 9110879Hive 9110880Tyranid central structure. Summons heavy units. 9110881Linked players will be on your team in the next game. 9110882Volunteer to link up. 9110883Waiting for player… 9110884Player has left. 9110885Rank Points Earned! 9110886Announcements 9110887News 9110888Updates 9110889XP 9110890February 17th, 2009 9110891Dawn of War II Released! 9110892Thank you for purchasing Warhammer 40,000 Dawn of War II. 9110893"With every alien I kill, I offer praise to you, My Emperor." 9110894"The true warrior girds himself in faith, and every blow suffered, serves but to temper its steel." 9110895"Let His Fury touch you and carry you to victory." 9110896Prayers of retribution are engraved across this holy plating, calling on the brother within the Dreadnought to seek vengeance on those who would return him to the grave. 9110897Featuring unique heat sinks and holy capacitors, this Dreadnought enclosure is the product of forging techniques known only on Mars itself. 9110898Said to bear indelible bloodstains of the many Orks killed wearing it, this armor is anathema to that vile species. 9110899"Be an instrument of Fury and destroy all who stand against Man." -- inscribed across this armor s chest-plate 9110900Brother Janus of the Blood Ravens 4th Company martyred himself to bring down a savage Greater Knarloc. The death of this Tau war-beast turned the tide of battle and Janus s armor was placed in the chapter reliquary. 9110901"Yes, run when you are attacked… But do so toward the enemy!" -- From the lessons of Cyrus 9110902This armor bears a small prayer-mark for every Ork killed by its wearers. There are many marks. 9110903Play against CPU? 9110904Prayers of rage and zeal are engraved along this pistol s barrel, put there millennia ago by Artificer Jordanos. 9110905"Only death may separate me from my sidearm." -- Attributed to Captain Galen of the Imperial Fists 9110906Once wielded by Librarian Sunnis of the Blood Ravens, this bolter is said to be charged with his wisdom. 9110907"Let all xenos tremble before the Angels of Death." -- inscribed on this bolter s pommel 9110908Featuring special baffles and insulation, this shotgun is designed to be used from stealth and deliver a killing blow. 9110909"So long as His eye is upon us, none shall doubt our zeal." -- Fourth resolution of the faithful 9110910"So long as His voice is heard, none shall stand before us." -- Third resolution of the faithful 9110911Blood Raven veteran Brother Alvaro used this blade during the Stand at Gilroy Pass, felling wave after wave of Orks trying to overrun his squad s position. 9110912"Strength from Wrath" proclaims the inscription on this sword s pommel, at once a prayer to the Emperor and a directive to the wielder. 9110913"Never shall I falter in carrying out His will." -- Oath of the Champion, Blood Ravens Chapter 9110914We ve detected that this is your first time playing multiplayer. Do you want to try playing an offline game against the CPU? 9110915Complaints 9110916Final Mission 9110917This mission ends the Dawn of War II campaign. 9110918Kick %1name% (%2TIME%) 9110919No Level Requirement 9110920(6p) Typhon Arena 9110921(2p) Green Tooth Gorge 9110924Not Used 9110925Leave party 9110926Dreadnought 9110927Performance Results 9110928Your computer’s performance with these settings should run the game exceptionally well. 9110929Your computer’s performance with these settings may be unsatisfactory and cause you to slow down all players when playing Multiplayer. Try reducing your current settings to improve performance. 9110930Your computer’s performance with these settings should run the game well. Reducing your settings may result in improved performance. 9110931Your computer’s performance with these settings will run the game poorly and cause you to excessively slow down all players when playing Multiplayer. Reduce your current settings to improve performance and also ensure you meet the minimum system requirements to play Dawn of War II. 9110932Average frame rate 9110933Maximum frame rate 9110934Minimum frame rate 9110935Automatically adjust settings 9110936Continue with current settings 9110937Performance Test 9110938Explosive 9110939Explosive 9110940Explosive 9110941Ranged Piercing 9110942Ranged Piercing 9110943Ranged Piercing 9110944Flame Weapon 9110945Flame Weapon 9110946Power Weapon 9110947Rending 9110948Explosive 9111007Power Melee 9111008Penetrating 9111009Projectile 9111010Melee 9111011Combustion 9111012Energy 9111170Bloodletters 9111171A strong melee unit capable of teleportation through the warp. Has the ability to Warp Shift, which makes the Bloodletter immune to damage, but prevents it from attacking for a short duration. 9111172Daemon - Fast Attack Melee Infantry 9111173Bloodletters 9111174Infantry 9111175A vehicle daemon that can charge through infantry. Energy is gained from being around melee fighting and Worship. 9111176Bloodcrusher 9111177Vehicle 9111178Chaos Space Marines 9111179Large walker unit, equipped with an auto-cannon, capable of damaging all target types. Can be upgraded with a Missile Launcher or dual Power Claws. 9111180Chaos Dreadnought 9111181Vehicle 9111182Dedicate to Khorne
https://w.atwiki.jp/pqjp/pages/455.html
?xml version="1.0"? TextLibrary Text tag="[MONSTER_MARB_NAME]" Arboleth /Text Text tag="[MONSTER_MARB_DESC]" Arboleths are violent and mindless creatures of chaos. They absorb energy from enemy spells to heal themselves. They can also use the Consume Mana spell to power the Chaos Bolt spell. /Text Text tag="[MONSTER_MARB_CAPT]" You have captured an Arboleth. Once you have built a Mage Tower in your capital city, you will be able to learn the Consume Mana and Chaos Bolt spells from this creature. /Text Text tag="[MONSTER_MARK_NAME]" Arkliche /Text Text tag="[MONSTER_MARK_DESC]" Arkliches, like Liches, have abilities and items to create Skulls. They also have high Fire Resistance and can use the Soul Swap spell to swap mana with their opponent. In addition, Arkliches have items that can reduce your Experience Points. /Text Text tag="[MONSTER_MARK_CAPT]" You have captured an Arkliche. Once you have built a Mage Tower in your capital city, you will be able to learn the Soul Swap spell from this creature. /Text Text tag="[MONSTER_MBAN_NAME]" Lord Bane (Boss) /Text Text tag="[MONSTER_MBAN_DESC]" Lord Bane is immensely powerful. He has spells which can destroy Mana Gems and improve his skills, while his items increase his power based on those skills. /Text Text tag="[MONSTER_MBAN_CAPT]" /Text Text tag="[MONSTER_MBAT_NAME]" Giant Bat /Text Text tag="[MONSTER_MBAT_DESC]" Giant Bats are able to Swoop, draining you of half your Yellow Mana. /Text Text tag="[MONSTER_MBAT_CAPT]" You have captured a Giant Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Swoop spell from this creature. /Text Text tag="[MONSTER_MCEN_NAME]" Centaur /Text Text tag="[MONSTER_MCEN_DESC]" Not only can the Centaur Trample you (doing half his Green Mana in damage), but he also has a special Archery skill that allows him to do damage equal to YOUR Yellow Mana, so don apos;t save up too much! /Text Text tag="[MONSTER_MCEN_CAPT]" You have captured a Centaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Trample and Archery spells from this creature. /Text Text tag="[MONSTER_MCIT_NAME]" Citadel /Text Text tag="[MONSTER_MCIT_DESC]" A Citadel must be fought like a regular monster, but if you are victorious, you then add it to your Kingdom. Citadels are very powerful and take some time to beat. /Text Text tag="[MONSTER_MCIT_CAPT]" N/A /Text Text tag="[MONSTER_MCTP_NAME]" Catapult /Text Text tag="[MONSTER_MCTP_DESC]" The Catapult has the Besiege skill, which allows it to lob exploding missiles into random places on the grid. /Text Text tag="[MONSTER_MCTP_CAPT]" You have captured a Catapult. Once you have built a Mage Tower in your capital city, you will be able to learn the Besiege skill from it. /Text Text tag="[MONSTER_MDDW_NAME]" Dark Dwarf /Text Text tag="[MONSTER_MDDW_DESC]" Dark Dwarves are extremely cunning. Not only can they duplicate your items, but they can also attach Firebombs to your character that explode if your Red Mana is too high. /Text Text tag="[MONSTER_MDDW_CAPT]" You have captured a Dark Dwarf. Once you have built a Mage Tower in your capital city, you will be able to learn the Firebomb and Flamecannon spells from this creature. /Text Text tag="[MONSTER_MDGG_NAME]" Dugog (Boss) /Text Text tag="[MONSTER_MDGG_DESC]" As well as having the skills of a regular Ogre, Dugog apos;s Extra Head gives him another turn when he collects Gold. His club is very dangerous and randomly does huge amounts of damage. /Text Text tag="[MONSTER_MDGG_CAPT]" - /Text Text tag="[MONSTER_MDOO_NAME]" Doomknight /Text Text tag="[MONSTER_MDOO_DESC]" Doomknights are able to create Green Gems with the Burial spell and then use their Green Mana to damage their opponents. They can also use all of their Green Mana to attack enemies with the Sword of Bane spell. /Text Text tag="[MONSTER_MDOO_CAPT]" You have captured a Doomknight. Once you have built a Mage Tower in your capital city, you will be able to learn the Sword of Bane and Burial spells from this creature. /Text Text tag="[MONSTER_MDRB_NAME]" Frost Dragon /Text Text tag="[MONSTER_MDRB_DESC]" Frost Dragons can deal massive amounts of damage. They Breathe Ice, which does damage equal to their Blue Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRB_CAPT]" You have captured a Frost Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Water spell from this creature. /Text Text tag="[MONSTER_MDRG_NAME]" Swamp Dragon /Text Text tag="[MONSTER_MDRG_DESC]" Swamp Dragons can deal massive amounts of damage. They Breathe Poison, which does damage equal to their Green Mana and causes Poison. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRG_CAPT]" You have captured a Swamp Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Earth spell from this creature. /Text Text tag="[MONSTER_MDRR_NAME]" Flame Dragon /Text Text tag="[MONSTER_MDRR_DESC]" Flame Dragons can deal massive amounts of damage. They Breathe Fire, which does damage equal to their Red Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRR_CAPT]" You have captured a Flame Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Fire spell from this creature. /Text Text tag="[MONSTER_MDRU_NAME]" Undead Dragon /Text Text tag="[MONSTER_MDRU_DESC]" Undead Dragons can deal massive amounts of damage. They Breathe Plague, which does damage equal to their Yellow Mana and causes Disease. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRU_CAPT]" You have captured an Undead Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Air spell from this creature. /Text Text tag="[MONSTER_MDSP_NAME]" Dragon Spider /Text Text tag="[MONSTER_MDSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Dragon Spiders are also able to Web their opponents and to Breathe Fire on them. /Text Text tag="[MONSTER_MDSP_CAPT]" The Dragon Spider is a slow mount. It gives you the Breathe Fire spell and increases your Fire Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MELG_NAME]" Elven Guard /Text Text tag="[MONSTER_MELG_DESC]" Elven Guards become dangerous, doing extra damage, if their Green Mana becomes high. They can also cast various nature spells including Entangle and Gemberry. /Text Text tag="[MONSTER_MELG_CAPT]" You have captured an Eleven Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Entangle and Gemberry spells from him. /Text Text tag="[MONSTER_MFEL_NAME]" Fire Elemental /Text Text tag="[MONSTER_MFEL_DESC]" Not only can the Fire Elemental use Wall of Fire to shield itself from damage, but it can also drain your Red Mana and use it for healing. /Text Text tag="[MONSTER_MFEL_CAPT]" You have captured a Fire Elemental. Once you have built a Mage Tower in your capital city, you will be able to learn the Fire Siphon and Wall of Fire spells from him. /Text Text tag="[MONSTER_MFGI_NAME]" Frost Giant /Text Text tag="[MONSTER_MFGI_DESC]" Frost Giants are able to use their special skills to increase the number of Blue Gems in play. Also, their damage increases with the number of Blue Gems, so be wary of letting too many appear! /Text Text tag="[MONSTER_MFGI_CAPT]" You have captured a Frost Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Freeze and Frostbite spells from him. /Text Text tag="[MONSTER_MGNL_NAME]" Gnoll /Text Text tag="[MONSTER_MGNL_DESC]" A single Gnoll is quite weak, but as a combat progresses he will get tougher and tougher gradually calling his pack each time he gains Experience or Gold. /Text Text tag="[MONSTER_MGNL_CAPT]" You have captured a Gnoll. Once you have built a Mage Tower in your capital city, you will be able to learn the Sense Blood spell from this creature. /Text Text tag="[MONSTER_MGOB_NAME]" Goblin /Text Text tag="[MONSTER_MGOB_DESC]" Goblins are able to Hide in the midst of combat. A hidden opponent does double damage when they hit you. The Goblin remains hidden until you damage him. /Text Text tag="[MONSTER_MGOB_CAPT]" You have captured a Goblin. Once you have built a Mage Tower in your capital city, you will be able to learn the Hide spell from this creature. /Text Text tag="[MONSTER_MGRI_NAME]" Griffon /Text Text tag="[MONSTER_MGRI_DESC]" Not only can Griffons convert all Green and Blue Gems to Yellow, but they can also use their Death Dive skill to inflict damage equal to the number of Yellow Gems in play. /Text Text tag="[MONSTER_MGRI_CAPT]" The Griffon is a fast flying mount. It gives you the Death Dive spell and increases your Air Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MGSH_NAME]" Gobshooter /Text Text tag="[MONSTER_MGSH_DESC]" The Gobshooter not only Besieges like a regular Catapult, but it also Hurls Goblins at its foes. A Goblin hits a random gem, destroys it, and then gives an additional 20 times its effect. /Text Text tag="[MONSTER_MGSH_CAPT]" You have captured a Gobshooter. Once you have built a Mage Tower in your capital city, you will be able to learn the Hurl Goblin skill from it. /Text Text tag="[MONSTER_MGSP_NAME]" Giant Spider /Text Text tag="[MONSTER_MGSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Giant Spiders are also able to use a Web that can trap their opponents for a number of turns. /Text Text tag="[MONSTER_MGSP_CAPT]" The Giant Spider is a slow mount. It gives you the Web spell and increases your Battle skill by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MGUU_NAME]" Gruulkar (Boss) /Text Text tag="[MONSTER_MGUU_DESC]" As well as having the skills of a regular Orc Lord, Gruulkar has a shield that increases his Battle skill every time he is hit. Not only that, but his Great Axe gives him extra turns when doing damage. /Text Text tag="[MONSTER_MGUU_CAPT]" - /Text Text tag="[MONSTER_MGWA_NAME]" Giant Wasp /Text Text tag="[MONSTER_MGWA_DESC]" Giant Wasps are very dangerous. Their Deathsting attack Poisons and does massive damage, while they can also summon a Swarm to increase their Morale and Life Points. /Text Text tag="[MONSTER_MGWA_CAPT]" You have captured a Giant Wasp. Once you have built a Mage Tower in your capital city, you will be able to learn the Swarm spell from him. /Text Text tag="[MONSTER_MHAR_NAME]" Harpy /Text Text tag="[MONSTER_MHAR_DESC]" Not only can Harpies swoop, draining half your Yellow Mana, but they can also use the Charm spell, which destroys all Skulls in play, and gives them a point of Healing for each one destroyed. /Text Text tag="[MONSTER_MHAR_CAPT]" You have captured a Harpy. Once you have built a Mage Tower in your capital city, you will be able to learn the Charm spell from this creature. /Text Text tag="[MONSTER_MHGI_NAME]" Hill Giant /Text Text tag="[MONSTER_MHGI_DESC]" Hill Giants can Thump! you doing a straight 10 points of damage, or they can Stomp! which destroys all Green Gems and causes you to miss a turn. /Text Text tag="[MONSTER_MHGI_CAPT]" You have captured a Hill Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Stomp! spells from this creature. /Text Text tag="[MONSTER_MIGO_NAME]" Iron Golem /Text Text tag="[MONSTER_MIGO_DESC]" The Iron Skin and Iron Fists of these Golems make them very difficult to damage and very tough to fight. Their Iron Strike spell uses massive amounts of Green Mana to explode all Green Gems. /Text Text tag="[MONSTER_MIGO_CAPT]" You have captured an Iron Golem. Once you have built a Mage Tower in your capital city, you will be able to learn the Iron Strike spell from this creature. /Text Text tag="[MONSTER_MIMG_NAME]" Imperial Guard /Text Text tag="[MONSTER_MIMG_DESC]" Imperial Guards may call for Reinforcements, using Gold Coins to heal themselves in combat. They may also Thrust at a single Gem to destroy it. /Text Text tag="[MONSTER_MIMG_CAPT]" You have captured an Imperial Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Reinforcements spell from him. /Text Text tag="[MONSTER_MIMP_NAME]" Imp /Text Text tag="[MONSTER_MIMP_DESC]" The Imp has a number of annoying spells that include the abilities to turn gems to red, drain your Mana and even do direct damage. /Text Text tag="[MONSTER_MIMP_CAPT]" You have captured an Imp. Once you have built a Mage Tower in your capital city, you will be able to learn the Burn, Taunt and Zap spells from this creature. /Text Text tag="[MONSTER_MKNI_NAME]" Knight /Text Text tag="[MONSTER_MKNI_DESC]" Knights may Thrust at a single chosen grid on the board, destroying a gem. They may also call upon the power of Divine Right to destroy all Purple Stars in play. /Text Text tag="[MONSTER_MKNI_CAPT]" You have captured a Knight. Once you have built a Mage Tower in your capital city, you will be able to learn the Thrust and Divine Right spells from him. /Text Text tag="[MONSTER_MLIA_NAME]" Liandra (Boss) /Text Text tag="[MONSTER_MLIA_DESC]" Liandra, like an Arkliche, has the Death Gaze and Soul Swap spells along with a high Fire Resistance. She also has the ability to cast Charm (for healing herself) and Chaos Bolt (for direct damage). /Text Text tag="[MONSTER_MLIA_CAPT]" /Text Text tag="[MONSTER_MLIC_NAME]" Liche /Text Text tag="[MONSTER_MLIC_DESC]" Liches - with both their items and spells - are prone to create Skulls all over the grid. They can also use their Green Mana to cast Death Gaze, which halves your Life Points. /Text Text tag="[MONSTER_MLIC_CAPT]" You have captured a Liche. Once you have built a Mage Tower in your citadel, you will be able to learn the Death Gaze and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MMCH_NAME]" Mechataur (Boss) /Text Text tag="[MONSTER_MMCH_DESC]" As well as having the skills of a regular Minotaur, the Mechataur can Energize, healing large amounts of damage, and can also use its Mechanical Axe to get extra turns when dealing damage. /Text Text tag="[MONSTER_MMCH_CAPT]" - /Text Text tag="[MONSTER_MMED_NAME]" Medusa /Text Text tag="[MONSTER_MMED_DESC]" As well as inflicting Poison and turning Green Gems into Skulls, a Medusa is able to use her Green Mana to Paralyze you, causing you to miss 2 turns. /Text Text tag="[MONSTER_MMED_CAPT]" You have captured a Medusa. Once you have built a Mage Tower in your capital city, you will be able to learn the Stone Gaze and Petrify spells from this creature. /Text Text tag="[MONSTER_MMGO_NAME]" Minogoth (Boss) /Text Text tag="[MONSTER_MMGO_DESC]" Minogoth is a Minotaur Doomknight. As well as being able to Charge like a bull and manipulate Skulls like an Undead creature, he also destroys all Purple Stars whenever matching 4 or 5 of a kind. /Text Text tag="[MONSTER_MMGO_CAPT]" /Text Text tag="[MONSTER_MMIK_NAME]" Minotaur King /Text Text tag="[MONSTER_MMIK_DESC]" As well as the simple ability to deal huge amounts of damage, Minotaur Kings are able to use the Berserk Rage spell to turn Red Gems into Skulls. /Text Text tag="[MONSTER_MMIK_CAPT]" You have captured a Minotaur King. Once you have built a Mage Tower in your capital city, you will be able to learn the Berserk Rage spell from this creature. /Text Text tag="[MONSTER_MMIN_NAME]" Minotaur /Text Text tag="[MONSTER_MMIN_DESC]" Minotaurs not only have a Great Axe which increases their damage and gives them extra turns, but they can also Charge, destroying a whole row of gems. /Text Text tag="[MONSTER_MMIN_CAPT]" You have captured a Minotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Charge! spell from this creature. /Text Text tag="[MONSTER_MNEC_NAME]" Necromancer /Text Text tag="[MONSTER_MNEC_DESC]" Necromancers are difficult to fight because they are experts at draining your Mana Reserves. They also can use the Bone Avatar spell to increase their Battle skill. /Text Text tag="[MONSTER_MNEC_CAPT]" You have captured a Necromancer. Once you have built a Mage Tower in your capital city, you will be able to learn the Dark Bolt and Bone Avatar spells from this creature. /Text Text tag="[MONSTER_MOGM_NAME]" Ogre Mage /Text Text tag="[MONSTER_MOGM_DESC]" As well as dealing out large amounts of damage, Ogre Mages are able to randomly create Wildcards amongst the gems. Their items also help to generate Mana and create +5 Skulls. /Text Text tag="[MONSTER_MOGM_CAPT]" You have captured an Ogre Mage. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Wild Magic spells from this creature. /Text Text tag="[MONSTER_MOGR_NAME]" Ogre /Text Text tag="[MONSTER_MOGR_DESC]" Ogres use their Spiked Clubs to generate Red Mana. They then use that Red Mana to cast Thump! and damage their opponents. /Text Text tag="[MONSTER_MOGR_CAPT]" You have captured an Ogre. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! spell from this creature. /Text Text tag="[MONSTER_MOLO_NAME]" Orc Lord /Text Text tag="[MONSTER_MOLO_DESC]" Orc Lords can not only become Enraged like regular Orcs, but they can also Stun their opponents with a Headbutt and Call the Horde, increasing their Mana and Life Points. /Text Text tag="[MONSTER_MOLO_CAPT]" You have captured an Orc Lord. Once you have built a Mage Tower in your capital city, you will be able to learn the Headbutt and Call the Horde spells from this creature. /Text Text tag="[MONSTER_MORC_NAME]" Orc /Text Text tag="[MONSTER_MORC_DESC]" Orcs can use their Red Mana to become Enraged. An Enraged opponent has his Battle skill increased and does more damage. /Text Text tag="[MONSTER_MORC_CAPT]" You have captured an Orc. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MRAT_NAME]" Giant Rat /Text Text tag="[MONSTER_MRAT_DESC]" Not only can Rats Scavenge all the Gold in play, but they can also inflict Disease. Disease is a status effect that lasts a number of turns and automatically lowers your Mana every turn. /Text Text tag="[MONSTER_MRAT_CAPT]" The Giant Rat is a slow mount. It gives you the Rabid Bite spell and increases your Cunning skill by +1 (+1 more per 4 levels). /Text Text tag="[MONSTER_MRAX_NAME]" Red-Axe (Boss) /Text Text tag="[MONSTER_MRAX_DESC]" As well as having the skills of a regular Minotaur, Red-Axe has a powerful magical axe and a spell that allows him to throw it. /Text Text tag="[MONSTER_MRAX_CAPT]" - /Text Text tag="[MONSTER_MSCO_NAME]" Scorpion /Text Text tag="[MONSTER_MSCO_DESC]" Not only can Scorpions Poison you, but they are also able to Hide. Hidden creatures do double damage and remain hidden until they themselves take some damage. /Text Text tag="[MONSTER_MSCO_CAPT]" The Scorpion is a slow mount. It gives you the Hide spell and increases your Earth Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MSKE_NAME]" Skeleton /Text Text tag="[MONSTER_MSKE_DESC]" Not only can Skeletons drain your Mana with their Chill Touch spell, but they can also Wake the Dead, turning ordinary Skulls into +5 Skulls. /Text Text tag="[MONSTER_MSKE_CAPT]" You have captured a Skeleton. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MSKT_NAME]" Skelotaur /Text Text tag="[MONSTER_MSKT_DESC]" Skelotaurs can charge like a Minotaur and drain Mana and create Red Skulls like a Skeleton. They can also drain your Green Mana with the Bone Strike spell. /Text Text tag="[MONSTER_MSKT_CAPT]" You have captured a Skelotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Bone Strike spell from this creature. /Text Text tag="[MONSTER_MSSP_NAME]" Sea Serpent /Text Text tag="[MONSTER_MSSP_DESC]" Sea Serpents are able to Submerge, doubling their Blue Mana. They can use this Mana to Spit Poison which both Blinds and Poisons their enemies (leaving the enemy unable to cast spells and slowly losing Life Points). /Text Text tag="[MONSTER_MSSP_CAPT]" You have captured a Sea Serpent. Once you have built a Mage Tower in your capital city, you will be able to learn the Spit Poison and Submerge spells from this creature. /Text Text tag="[MONSTER_MSWO_NAME]" Sandworm /Text Text tag="[MONSTER_MSWO_DESC]" Not only can Sandworms Hide (doing double damage while hidden), but they also have a nasty combination of skills. They use Sinkhole to increase your Green Mana, then Swallow Whole which damages you based on your Green Mana! /Text Text tag="[MONSTER_MSWO_CAPT]" The Sandworm is slow mount. It gives you the Swallow Whole spell and increases your Earth Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MTHF_NAME]" Thief /Text Text tag="[MONSTER_MTHF_DESC]" Not only can Thieves perform a Sneak Attack, doing small amounts of damage and not ending their turn, but they can also Steal your hard-earned Gold. /Text Text tag="[MONSTER_MTHF_CAPT]" You have captured a Thief. Once you have built a Mage Tower in your capital city, you will be able to learn the Sneak Attack and Steal spells from him. /Text Text tag="[MONSTER_MTRO_NAME]" Troll /Text Text tag="[MONSTER_MTRO_DESC]" Trolls can use their Blue Mana to regenerate Life Points. As long as it has enough Mana, a Troll may Regenerate as many times in its turn as it wishes. /Text Text tag="[MONSTER_MTRO_CAPT]" You have captured a Troll. Once you have built a Mage Tower in your capital city, you will be able to learn the Regenerate spell from this creature. /Text Text tag="[MONSTER_MTUT_NAME]" Practice Dummy /Text Text tag="[MONSTER_MTUT_DESC]" The Practice Dummy is the easiest of opponents to fight, since it puts up no resistance. /Text Text tag="[MONSTER_MTUT_CAPT]" There is little point capturing a practice dummy, since it cannot teach you any spells. /Text Text tag="[MONSTER_MVBT_NAME]" Vampire Bat /Text Text tag="[MONSTER_MVBT_DESC]" Vampire Bats can not only Swoop upon you, draining half your Yellow Mana, but they can also drain your Life Points and add up to 5 points to their own Life total. /Text Text tag="[MONSTER_MVBT_CAPT]" You have captured a Vampire Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Vampirism spell from this creature. /Text Text tag="[MONSTER_MVGI_NAME]" Fire Giant /Text Text tag="[MONSTER_MVGI_DESC]" Fire Giants are able to use Conflagration to increase the number of Red Gems in play. They can then use their Flameblade and Rain of Fire spells to have these gems increase damage! /Text Text tag="[MONSTER_MVGI_CAPT]" You have captured a Fire Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Rain of Fire and Conflagration spells from him. /Text Text tag="[MONSTER_MWIG_NAME]" Wight /Text Text tag="[MONSTER_MWIG_DESC]" Wights can drain Mana with their spells and their evil Wightblades. They can use some of this drained Mana to cast Spectral Force, which freezes enemies in place. /Text Text tag="[MONSTER_MWIG_CAPT]" You have captured a Wight. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Spectral Force spells from this creature. /Text Text tag="[MONSTER_MWLF_NAME]" Wolf /Text Text tag="[MONSTER_MWLF_DESC]" Wolves can inflict Disease with their Rabid Bite (slowly draining your Mana). They can also Howl, which inflicts Fear for 5 turns (halving all your skills). /Text Text tag="[MONSTER_MWLF_CAPT]" The Wolf is a fast mount. It gives you the Howl spell and increases your Water Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MWRI_NAME]" Wolfrider /Text Text tag="[MONSTER_MWRI_DESC]" Wolfriders combine the skills of Orcs and Wolves. They Howl to inflict Fear (halving skills), Bite to inflict Disease, and can also become Enraged, increasing their Battle skill. /Text Text tag="[MONSTER_MWRI_CAPT]" You have captured a Wolfrider. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MWYV_NAME]" Wyvern /Text Text tag="[MONSTER_MWYV_DESC]" Wyverns inflict a particularly nasty Poison, draining your Life Points. They can also use the Rend spell, which inflicts damage without ending their turn. /Text Text tag="[MONSTER_MWYV_CAPT]" The Wyvern is a flying mount of average speed. It gives you the Rend spell and increases your Battle skill by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MZOM_NAME]" Zombie /Text Text tag="[MONSTER_MZOM_DESC]" Zombies can inflict Disease, which will drain your Mana every turn. They may also Eat Skulls, gaining +1 to their Battle skill for each Skull devoured. /Text Text tag="[MONSTER_MZOM_CAPT]" You have captured a Zombie. Once you have built a Mage Tower in your capital city, you will be able to learn the Eat Skulls spell from this creature. /Text /TextLibrary
https://w.atwiki.jp/xboxonescore/pages/423.html
AQUA KITTY UDX Xbox One Ultra Edition 項目数:41 総ポイント:1000 難易度:★★★☆☆ ゲーム自体の難易度がやや高め。 ステージ毎のスコアやクリアタイムが記録されるがそれらを問う実績は無い。 Paleofish Blaster Destroy 80 Paleofish! 10 Nautilus Cracker Destroy 60 Nautilus! 10 Jellygrab Clobberer Destroy 200 Jellygrabs! 10 Milk pumps bring the kitties to the shipyard Rescue 100 miners from being abducted! 10 Dodger Disintegrator Destroy 150 Dodgers! 10 Angelfishy Smasher Destroy 100 Angelfishies! 10 Super kitty Saviour Save all the mining kittens in Classic mode Normal difficulty. 50 Espresso Piccolo Reach wave 10 of Infinite Espresso in Normal difficulty. 30 Espresso Grande Reach wave 20 of Infinite Espresso in Normal difficulty. 60 Super Shot Spreader Have all three directional pickups active at once. 20 Detonator Trigger 3 bombs in under 2 seconds. 30 Super Chain Master Reach a maximum chain bonus of 99. 20 Catnip Fever Go crazy and destroy 20 enemies in under 2 seconds. 30 Mag-Mine Boss Destroyer Beat the Mag-Mine Boss. 30 Crab Boss Destroyer Beat the Crab Boss. 30 Angelfishy Boss Destroyer Beat the Angelfishy Boss. 40 Nautilus Boss Destroyer Beat the Nautilus Boss. 50 Super Paleofish Wrecker Destroy 20 Super Paleofish! 10 Puffaboom Popper Destroy 180 Puffabooms! 10 Craboid Obliterator Destroy 250 Craboids! 10 Mouthfish Hunter Destroy 100 Mouth fish! 10 Super Dodger Breaker Destroy 40 Super Dodgers! 10 Squadronfish Slicer Destroy 50 Squadronfish! 10 Wavefish Dicer Destroy 50 Wavefish! 10 One Direction Complete level 4 in Classic mode without turning. 20 Big Spender Buy all items in Arcade mode in one playthrough. 50 TUTORIX Dreadnought Destroyer Beat the dreadnought TUTORIX. 20 SCAMPISH Dreadnought Destroyer Beat the dreadnought SCAMPISH. 20 KALIMAROPS Dreadnought Destroyer Beat the dreadnought KALIMAROPS. 20 CATTROX Dreadnought Destroyer Beat the dreadnought CATTROX. 20 TROUTRON Dreadnought Destroyer Beat the dreadnought TROUTRON. 20 CODDIRU Dreadnought Destroyer Beat the dreadnought CODDIRU. 20 HADDOKAH Dreadnought Destroyer Beat the dreadnought HADDKAH. 20 EELARIA Dreadnought Destroyer Beat the dreadnought EELARIA. 30 WOLFRUX Dreadnought Destroyer Beat the dreadnought WOLFRUX. 30 FISSIONCHIPS Dreadnought Destroyer Beat the dreadnought FISSIONCHIPS. 30 VIPERIAL Dreadnought Destroyer Beat the dreadnought VIPERIAL. 40 BATTERLAX Dreadnought Destroyer Beat the dreadnought BATTERLAX. 40 GINORMALOUS Dreadnought Destroyer Beat the dreadnought GINORMALOUS. 50 Prison Breaker Free and collect 9 kitten on a single dreadnought level. 30 Weapon Time Extender Collect a kitten in dreadnought mode whilst directional weapons are active. 20 Destroy *** ほとんどは特に意識せずとも取得可能。 恐らく残る敵の種類としては、SquadronfishとWavefishはDreadnoughtモードにしか出現せず、 Super Paleofishはエリア2のボス戦、Super Dodgersは最終エリアのボス戦以外ではあまり出てこない。 Super Shot Spreader https //www.youtube.com/watch?v=vQQB2G5b10U 動画は最終ステージだが、後半ステージなら狙える機会は多い。 Detonator 動画中のステージは22 https //www.youtube.com/watch?v=tpRyRkzLSjg Catnip Fever https //www.youtube.com/watch?v=1gH09UVb1zA One Direction 方向転換をせずにステージ4をクリア Big Spender アーケードモードで全てのアイテムを購入する。 各アイテムを一度購入すればよく、最大レベルまで上げる必要は無い。 ハートアイテムも一度はダメージを受け購入する必要がある。
https://w.atwiki.jp/abwiki/pages/288.html
名称 |Exec 読み |えぐぜっく 定義 |Exec filename$, [comm$] 説明 |ファイルを起動。comm$はコマンドライン引数。 参照 |
https://w.atwiki.jp/sampleisbest/pages/248.html
開発環境 Microsoft Visual C# 2010 Express (SP1) 実行環境 Microsoft Windows XP Home Edition (SP3) プロジェクトの種類 Windows Game (4.0) プロジェクト名 AstroSim1 Game1.cs using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace AstroSim1 { class Game1 Game { GraphicsDeviceManager graphics; SpriteBatch sprite; SpriteFont font; BasicEffect effect; VertexBuffer vertexBuffer; MouseState mStateOld = new MouseState(); const double au = 149597870700; // 天文単位(m) const double Er = 6356.752; // 地球の極半径(km) const double Sr = 1392000 / 2; // 太陽の半径(km) const double e = 0.01671022; // 離心率 const float q = 0.983f; // 近日点距離(au) float a = 1.0f; // 長半径(天文単位 au) float b = (float)Math.Sqrt(1.0 - e * e); // 短半径 Vector3 camPos = new Vector3(0, 0, (float)(au * 3)); public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; Content.RootDirectory = "Content"; IsMouseVisible = true; } protected override void LoadContent() { sprite = new SpriteBatch(GraphicsDevice); font = Content.Load SpriteFont ("SpriteFont1"); effect = new BasicEffect(GraphicsDevice); effect.VertexColorEnabled = true; effect.Projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45), GraphicsDevice.Viewport.AspectRatio, 10000, (float)(au * 3)); VertexPositionColor[] vertices = new VertexPositionColor[8 + (360 + 1) * 2]; // 楕円の焦点 float Fx = (float)((a - q) * au); // 太陽の位置 float Fr = (float)(Sr * 1000); // 太陽の半径 vertices[0] = new VertexPositionColor(new Vector3(Fx, -Fr, 0), Color.Red); vertices[1] = new VertexPositionColor(new Vector3(Fx, Fr, 0), Color.Red); vertices[2] = new VertexPositionColor(new Vector3(Fx - Fr, 0, 0), Color.Red); vertices[3] = new VertexPositionColor(new Vector3(Fx + Fr, 0, 0), Color.Red); // もう一つの焦点 vertices[4] = new VertexPositionColor(new Vector3(-Fx, -Fr, 0), Color.Blue); vertices[5] = new VertexPositionColor(new Vector3(-Fx, Fr, 0), Color.Blue); vertices[6] = new VertexPositionColor(new Vector3(-Fx - Fr, 0, 0), Color.Blue); vertices[7] = new VertexPositionColor(new Vector3(-Fx + Fr, 0, 0), Color.Blue); for (int t = 0; t = 360; t++) { float rad = MathHelper.ToRadians(t); float x = (float)(Math.Cos(rad) * au); float y = (float)(Math.Sin(rad) * au); vertices[8 + t] = new VertexPositionColor( new Vector3(Fx + x, y, 0), Color.Red); // 太陽から1au vertices[369 + t] = new VertexPositionColor( new Vector3(a * x, b * y, 0), Color.White); // 地球の軌道 } vertexBuffer = new VertexBuffer(GraphicsDevice, typeof(VertexPositionColor), vertices.Length, BufferUsage.WriteOnly); vertexBuffer.SetData(vertices); base.LoadContent(); } protected override void Update(GameTime gameTime) { int dx = 0; int dy = 0; int dz = 0; // キーボード KeyboardState kState = Keyboard.GetState(); if (kState.IsKeyDown(Keys.Escape)) Exit(); // マウス MouseState mState = Mouse.GetState(); if (mState.LeftButton == ButtonState.Pressed) { dx = mState.X - mStateOld.X; dy = mState.Y - mStateOld.Y; } dz = mState.ScrollWheelValue - mStateOld.ScrollWheelValue; mStateOld = mState; // カメラ移動 if (dx != 0 || dy != 0) { float magni = camPos.Z / GraphicsDevice.Viewport.Height; camPos.X -= dx * magni; camPos.Y += dy * magni; } if (dz != 0) { float magni = Math.Abs(dz / 120) * 1.4f; camPos.Z *= (dz 0) ? magni 1 / magni; camPos.Z = MathHelper.Clamp(camPos.Z, (float)(au * 0.01), (float)(au * 3)); } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); GraphicsDevice.BlendState = BlendState.AlphaBlend; effect.View = Matrix.CreateLookAt( camPos, new Vector3(camPos.X, camPos.Y, 0), Vector3.Up); GraphicsDevice.SetVertexBuffer(vertexBuffer); foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.LineList, 0, 4); GraphicsDevice.DrawPrimitives(PrimitiveType.LineStrip, 8, 360); GraphicsDevice.DrawPrimitives(PrimitiveType.LineStrip, 369, 360); } sprite.Begin(); string text = string.Format("(au) x={0 f3} y={1 f3} z={2 f3}", camPos.X / au, camPos.Y / au, camPos.Z / au); sprite.DrawString(font, text, new Vector2(0, 0), Color.White); sprite.End(); base.Draw(gameTime); } } }
https://w.atwiki.jp/xbox360score/pages/893.html
STORMRISE 項目数:43 総ポイント:1000 難易度: ※PC版は別実績 ストーリーをHARDでクリアしても下位難易度の実績は解除されない。 オンラインの勝利実績は、負ける側が途中抜けしてもカウントされる。 Epic Saga Complete Story Mode on Hard 50 Scrap Metal Destroy 27 Stalkers 20 Decked Out Win 10 ranked matches fully equipped 35 Totaled Eclipse Destroy 9 Eclipses 25 Veteran's Affair Win 99 ranked matches 40 Eradicator Beat the AI on all Skirmish maps 30 Epic Campaign Complete Story Mode on Easy or Normal 30 The Other Side Complete Act 1 of Story Mode 25 The Other Path Complete Act 2 of Story Mode 25 Qualify for Duty Complete the Tutorial 15 Clean Sweep Destroy all hiding Sai insurgents in the Tutorial 10 Ulterior Motives Use the playbook to switch weapons 10 First Assault Complete Mission 1 Domestic Disturbance 20 In Transit Secure the Control Node powering the turrets in Mission 2 Assault Charge 20 Telepathic Establish a portal in Mission 3 Double Jeopardy 20 H.Y.D.R.A. Defeat the Hydra in Mission 4 Multiple Counts 20 Hammer Time Take out the Arc-Hammers in Mission 5 Self Defense 20 Evacuation Rescue Vantage in Mission 6 Innocent Victim 20 A Bridge Not Too Far Secure all 3 bridges in Mission 7 Unfair Surprise 20 Power Up Secure all 3 power junctions in Mission 8 Reasonable Doubt 20 Fur Coat Defeat Sable in Mission 9 Shock Verdict 20 Rite of Passage Rescue Eona in Mission 10 Prison Break 25 In Pursuit Secure the AA Turrets in Mission 11 Hot Pursuit 25 Reverse Polarity Recalibrate the airfield station in Mission 12 Natural Justice 25 Spray and Pray Use the Matriarch's Acid Rain ability 15 Demolisher Destroy 55 Control Nodes with the Demo Bomb ability 25 Puppet Master Destroy an enemy unit with one you have Mind-Controlled 20 Unleashed Use the Rage Smash ability 15 Playing Both Sides Win 8 ranked matches with each faction 15 Demoraliser Destroy 11 enemy units in the first 5 minutes of a ranked match 20 First Down and Ten Win a ranked match in under 10 minutes 20 Winning Streak Win 6 consecutive ranked matches 25 Feeding the Habit Play 16 ranked matches 15 Calling all Units Recruit one of every unit type in any game mode 15 Gone Shopping Lose a multiplayer match while the deployment queue is open 20 Maximum Firepower Upgrade a Control Node to have level 3 turrets (multiplayer or skirmish) 20 Slice and Dice Use the Spectre's Rapid Slice ability to kill an enemy commander (multiplayer or skirmish) 15 False Sense of Security Attack 24 cloaked Spectres while using the Infiltrator's Thermal Vision 25 Appetite for Destruction Destroy 77 units using the Stalker's SAMs 25 Pest Control Kill 80 Broodlings 20 Full Repertoire You have used all unit abilities at least once 50 Formidable You destroyed 500 units 50 Whip it Good You whipped 250 times during a map or match. 20